About
This was a group submission for the March 2026 Three Thing Game jam, an internal game jam hosted by the University of Hull, and came first place. Participants are given three words and must make a game around that theme, with our team being given the words: Colour, ASCII, and University. The player explores the university campus derived from open street map data and internal modelling and solves puzzles to reach the professor's office. The player swaps between the three RGB lenses that reveal interactable items in the ASCII format to solve puzzles and progress through the university. There are independent online whiteboards attached to every whiteboard in the game, that update live for all players. The project was made in Unity with C#, and can be played and downloaded on itch.io from the link above (download recommended).
ASCII Filter
The user can switch between three different colour filters, each of which reveals different interactable objects in the game world.
Post-Processing Effects
Post-processing effects are added to the scene and applied to the camera when filters are turned on.
Inventory System
Key items are automatically stored in the player's inventory when picked up. When interacting with objects in the world that are locked e.g. doors, the inventory system is checked against to determine if it should open.
Virtual Whiteboard Feature
There are independent online whiteboards attached to every whiteboard in the game.